(Please scroll down for animation & Concept art)
Programs Used: Unreal Engine 4, 3DS Max, Zbrush, Photoshop, Marmoset Toolbag Renderer (responsible for all aspects)
The assets shown are all game ready and low poly. The rocks were sculpted and painted in Zbrush -- then baked in Substance Designer. The foliage was created using Photoshop!
Animation