Hey Everyone !
I'm a Southern California based Level Designer and World Design Artist. I have experience creating worlds and levels on the Announced Unannounced Survival game at Blizzard Entertainment where I was able to experience the magic of bringing a new IP to life!!!! I specialize in level designs that incorporate technical design as well as artistic abilities (ie: terrain sculpting, kitbashing, etc).
Due to the nature of our game- we were Level Designers AND World Design storytellers- pumping out blockouts and propping them to further push the game's lore! It was so much fun, implementing complex gameplay mechanics, collaborating with a team of artists and narrative/gameplay designers, and integrating my understanding of artistic composition into fun, mentally stimulating, and aesthetically appealing gameplay spaces.
I am proficient in UE5, Proprietary Tools, 3D modeling and art programs. In addition to
my technical skills, I am a team player who thrives in fast-paced and dynamic
environments! I am currently seeking a new studio/project where I'd be thrilled to contribute my skills and expertise!
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The human side of me:
An avid enjoyer of storytelling via world design, flowing shapes, and (as someone fascinated with the uniqueness of my and others cultures)- an artivist who sheds light on the beautiful differences of others.
I have a ton of hobbies, cooking, dancing, and acting to name a few, and would love to get to know you! ^-^
Pro mental health knowledge, pro "everyone deserves to be heard"