Student Game Project: Apex Dawn - Vis Dev

Rework of the next piece (2021) I added glows and focus points

Rework of the next piece (2021) I added glows and focus points

Environment concept 1 | The Valley

Environment concept 1 | The Valley

Foliage Look Dev

Foliage Look Dev

Foliage types | desert - Poisonous Plants

Foliage types | desert - Poisonous Plants

Visual development for cactus like plants

Visual development for cactus like plants

Enemy Color Pallet - Shown On A Character

Enemy Color Pallet - Shown On A Character

Environment Color Pallet Depicted On Flags

Environment Color Pallet Depicted On Flags

This concept showcases an important scene within the game where the player uses the grappling hook to propel down the side of a waterfall. When he lands there are enemies waiting

This concept showcases an important scene within the game where the player uses the grappling hook to propel down the side of a waterfall. When he lands there are enemies waiting

Upgrade Shot - Draco

Upgrade Shot - Draco

Structure thumbnails - silhouettes

In Apex Dawn , the enemies attach to the buildings and structures and detach to attack the players. I created these thumbnails to get an idea of the different types of structures as well as their fungal attachments.

Structure thumbnails - silhouettes

In Apex Dawn , the enemies attach to the buildings and structures and detach to attack the players. I created these thumbnails to get an idea of the different types of structures as well as their fungal attachments.

Student Game Project: Apex Dawn - Vis Dev

Program Used: Photoshop
Concept art created for a student team project
The project was for a 3D video game
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While working on a team project titled Apex Dawn, I was considered the Art Director , Environment Artist, and Concept Artist.